Education
North Carolina State University, Raleigh, North Carolina — Master’s Art+Design, 2011
North Carolina State University, Raleigh, North Carolina — BA Speech Communications, 1984
Teaching Experience
COM 307 - Digital Audio Production. Project based course focusing on both the technical and aesthetic aspects of audio production. Work with Digital Audio Workstation tools, plugins, a variety of different audio formats, including Radio Spots, Music Production and Storytelling.
COM 367: Digital Media and Culture. Project based course covering digital media technolgies including Web development, Web-based Video, HTML 5 Animation/Interactive Media, Multiple Branched Digital Storytelling. Reading assignments on Digital Copyright issues, Audience/Social Networking, Demographics, Interaction design, Future of Online Media/Interaction
Game Design Workshop - One-day workshop for high school students where they make a computer based game. It's approach is speciically low-tech, focused less on technology and more focused on solid play mechanics, storyline and character by using a design-thinking based approach.
Design Camp (2009 - 2019). Design Camp is summer education program sponsored by NC State's College of Design. It is a one-week experience offered three times during the summer, for high school students. The students are exposed to different design disciplines. I teach the Art+Design portion of the week, focused on creating stopmotion animation.
Journal
Articles
Hurley, R. J., Luurs, G. D., Hammond, R. A., Meeks, H., & Taylor, N. (2017, November). Everybody games?: Network TV portrayals of video games, gaming, and gamers. Panel: Examining the State and Impact of Diversity in the Modern Media Landscape. Chair: Dr. Julius Riles, University of Missouri; Respondent: Dr. Angeline Sangalang, University of Dayton
Davis,
Jude, Tyler Kendall, and Hal Meeks. 2002. The Message is the Message:
Designing Information Technology for Inclusiveness and Accessibility,
International Symposium on Technology and Society: Social Implications
of Information and Communication Technology, IEEE. Raleigh, NC. June.
Black,
B.L. and H.G. Meeks. 2000. Use of video microscopy with video computers
to promote collaborative learning in developmental anatomy and histology. Tested
Studies for Laboratory Teaching, Association for Biology Laboratory
Education (ABLE), 22:407-411.
Black,
B.L., M.N-Feaver, and H.G. Meeks. 2001. Using handheld, wireless
computers to increase interactivity and collaborative learning in
large classes. Tested
Studies for Laboratory Teaching, Association for Biology Laboratory
Education (ABLE), 23:
309-323.
e-Journal
Articles
Book
Chapters
Black,
B.L., Heatwole, H and Meeks, H. 2006. Using multimedia in interactive
learning objects to meet emerging academic challenges. Learning
Objects: Theory, Praxis, Issues, and Trends,
Chapter 6. Koohang, A. and K. Harman, eds., Informing Science
Press. (30 pages).
Meeks, H. 2006. Flyspace. Learning
Spaces,
Chapter 26. Oblinger, D., ed., Educause. (5 pages).
Workshops
and Presentations
Mini-workshop
(with B.L. Black): “Use of Video Microscopy with Networked Computers
to Promote Collaborative Learning in Developmental Anatomy and Histology”. Annual
meeting of ABLE (Association for Biology Laboratory Education), Clemson
University, 2000.
Major
workshop (with B.L. Black and M.N-Feaver): “Using Handheld, Wireless
Computers to Increase Interactivity and Collaborative Learning in Large
Classes”. Annual meeting of ABLE (Association for Biology Laboratory
Education), University of Chicago, 2001.
Poster
presentation (with B.L. Black and M.N-Feaver): “Production
of Interactive, QuickTime Movies to Enhance Learning in the Life Sciences”. Fall
Syllabus conference, 2002.
Presentation
(with B.L. Black, M.N-Feaver, B.M. Kirby and T. Young): “Using
wireless, handheld computers to increase interactivity and collaborative
learning in the classroom”. Fall Syllabus conference, 2002.